Regular quake fails when you try to start a game,too. I've tried to
get to work (for about 1/2 hour), but with no success.
I'll put up your status on the Games page.
Compaq: High Performance Server Division/Benchmark Performance Engineering
---------------- Alpha, The Fastest Processor on Earth --------------------
Phillip.Ezolt@compaq.com |C|O|M|P|A|Q| email@example.com
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On Wed, 29 Mar 2000, M. Eric Christy wrote:
> Hello all
> I have found limited success in my all-important quest to
> play glquake on my Alpha and I am looking for any feedback
> from interested parties. Here is the current status.
> My machine: 164LX/533MHz, Matrox Millenium, running RH6.1.
> Mesa3.0 installed.
> I downloaded the recent quakeforge souces and compiled all
> targets. Compilation went smooth. Fired up glquake and was
> surprised to see a very pretty menu screen thanks to Mesa.
> Unfortunately sound was extremely choppy so I turned that off.
> I then ran a couple of the demos - damn was it slow, but what
> do you expect without hardware acceleration. I then tried to
> fire up a single player game and got a core dump (not sure
> what the problem is here).
> Conclusions/questions: Glquake looks to be a reality soon on
> Alpha. There are possibly some issues but I'm not going to
> look into them further until I have some sort of hardware
> acceleration. So my biggest question is whether anyone is
> currently using hardware accelerated Mesa on Alpha and what
> cards are you using.
> I hope to get in touch with whomever is updating the games
> section of Alphalinux.org soon, if there is adequate interest,
> so people can keep track of the current status of glquake on
> Alpha. The biggest piece of the the puzzle which is currently
> missing is the question of 3d hardware on Alpha so I would
> really appreciate anyone with experience here to email me.
> -Eric Christy
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